rising3월 13일· 2 sources
Microsoft is working to eliminate PC gaming's "compiling shaders" wait times
Microsoft, PC 게임의 '셰이더 컴파일' 대기 시간 제거에 나서다
Why it matters
Modern gamers are used to loading up a new game for the first time and being forced to wait multiple minutes while a “compiling shaders” step whirs away, optimizing advanced 3D effects for their speci...
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auto shader compilationdirectxgame loadinggdcgpu drivergpu optimizationmicrosoftnvidiashader compilationshader optimization