ended7월 17일· 1 sources
Godot 4 hitbox and hurtbox the easy way (damage, teams, i-frames, knockback)
Why it matters
Almost every action game needs the same thing: something that deals damage, and something that takes it. In Godot 4 the raw tools are Area2D + CollisionShape2D , but wiring them into a real hit is whe...
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